#include "IsoBomb.h"#include "Map.h"#include "TileLocation.h"#include "TextureManager.h"#include "Tile.h"#include "Point.h"#include "Point3D.h"#include "Entity.h"#include "Powerup.h"#include "Game.h"Compounds | |
| struct | TileDrawInfo |
| Super IsoBomb. More... | |
Defines | |
| #define | MAP_MAX(x, y) ((x > y) ? (x) : (y)) |
Typedefs | |
| typedef std::list< TileDrawInfo > | TDList |
| typedef TDList::iterator | TDListIter |
Variables | |
| const int | TILE_SCREEN_W = 128 |
| const int | TILE_SCREEN_H = 64 |
| const int | HEIGHT_SCREEN_H = 16 |
| const float | TEX_PER_HEIGHT = 0.25f |
| const int | MAX_TILE_HEIGHT = 8 * HEIGHT_SCREEN_H |
| const int | DIVIDER_SIZE = 4 |
| const DWORD | TileVertexFVF = ( D3DFVF_XYZRHW | D3DFVF_TEX1 ) |
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1.2.18