#include "IsoBomb.h"#include "IsoException.h"#include "Particle.h"#include "Rect.h"#include "Point3D.h"#include "Vector3D.h"#include "Map.h"#include "Game.h"Variables | |
| const DWORD | ParticleVertexFVF = ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1 ) |
| Super IsoBomb. | |
| const float | GRAVITY = 15.0f |
| const float | DEF_BOUNCE_FACTOR = -0.4f |
| const float | DEF_SIZE = 3.0f |
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Super IsoBomb. Authors: Jim Clase, Jonathan Hilliker, Jason Winnebeck |
1.2.18