#include "Bomb.h"#include "Explosion.h"#include "Game.h"#include "SoundSystem.h"#include "Tile.h"#include "Map.h"#include "Vector3D.h"#include "Point3D.h"#include "Particle.h"Variables | |
| const int | NUM_PARTICLES = 40 |
| Super IsoBomb. | |
| const float | NUM_FUSE_PARTICLES_PER_SEC = 100.0f |
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Super IsoBomb. Authors: Jim Clase, Jonathan Hilliker, Jason Winnebeck |
1.2.18