#include <EndGame.h>
Inheritance diagram for EndGame:

Public Methods | |
| EndGame () | |
| Constructs the EndGame with a default timeToReset. | |
| EndGame (float timeToReset) | |
| Constructs the EndGame to end the game after the given amount of time. | |
| virtual | ~EndGame () |
| Destructor. | |
| bool | update (float dt) |
| Update counts down the time left. | |
Static Public Methods | |
| void | initTimeToReset (ConfigFile &f) |
| Initializes the default timeToReset from information in the ConfigFile. | |
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Constructs the EndGame with a default timeToReset.
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Constructs the EndGame to end the game after the given amount of time.
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Destructor.
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Initializes the default timeToReset from information in the ConfigFile.
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Update counts down the time left. Restarts the game after time runs out. Implements GameLogic. |
1.2.18