#include "IsoBomb.h"#include "Character.h"#include "Game.h"#include "Bomb.h"#include "HomingBomb.h"#include "ThrownBomb.h"#include "ConfigFile.h"#include "TextureManager.h"#include "Explosion.h"#include "Powerup.h"#include "Map.h"#include "EndGame.h"#include "Virus.h"#include "Particle.h"#include "Vector3D.h"#include "Point3D.h"Variables | |
| const float | MIN_POWER = 0.30f |
| The minimum throwing power. | |
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The minimum throwing power.
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1.2.18