| add(const Vector &other) | Vector | |
| add(float scalar) | Vector | |
| addTo(Point &other) const | Vector | [inline] |
| addTo(Rect &other) const | Vector | [inline] |
| clip(float max) | Vector | |
| getMag() const | Vector | [inline] |
| getMagx() const | Vector | [inline] |
| getMagy() const | Vector | [inline] |
| getTheta() const | Vector | [inline] |
| initPolar(float theta2, float mag2) | Vector | |
| initRect(float magx2, float magy2) | Vector | |
| mult(float scalar) | Vector | |
| rotate(float rotation) | Vector | |
| setTheta(float rot) | Vector | |
| Vector() | Vector | [inline] |
| Vector(float magx2, float magy2) | Vector | [inline] |
1.2.18