| addPowerups() | Map | |
| addToRenderList(Drawable &obj) | Map | |
| CAMERA0 | Map | [static] |
| CAMERA1 | Map | [static] |
| clearRenderList() | Map | |
| draw(const Point &pt, int scrWidth, int scrHeight) | Map | |
| draw(int scrWidth, int scrHeight, int cameraFlags) | Map | |
| getMapLength() const | Map | |
| getMapWidth() const | Map | |
| getNumCameras() const | Map | |
| getPointHeight(const Point &p) const | Map | |
| getPointHeight(const Point3D &p) const | Map | |
| getRectHeight(const Rect &r) const | Map | |
| getScreenTileOffset(const Point &pt, float startX, float startY) | Map | [static] |
| getStartingPoint() | Map | |
| getTileAt(const Point &pt) const | Map | |
| isLocationOutside(const TileLocation &loc) const | Map | |
| isLocationOutside(const Point &pt) const | Map | |
| isLocationOutside(const Point3D &pt) const | Map | |
| isLocationOutside(const Rect &r) const | Map | |
| load(const char *fn) | Map | |
| Map() | Map | |
| setCameraTarget(const Entity *target, int camera) | Map | |
| ~Map() | Map |
1.2.18